
You are left to figure out why, driven only by your own morbid curiosity. The player character, or force, or whatever you are-there is no indication at any point as to whom or what the entity you are controlling is, you never see feet or hands-is alone. The events of Everybody's Gone to the Rapture take place in a small town in Shropshire, England.

Everybody's Gone to the Rapture left me cold and numb but with a sliver of wonder the way the game weaves hope and hopelessness together is its greatest strength, and makes it one of the best narrative-driven games I have ever played. A heart-wrenching story and meaningful mechanics guide you through the experience, and the way you're tasked with not only consuming the mystery but also puzzling it all together is a recipe for heartache. In developer The Chinese's Room's newest game, you move silently through the world, switching radios on and off, opening doors, and passing through ghostly environments like a ghost yourself. At least with death comes the idea that maybe, depending on what you believe, there is something bigger than you waiting on the other side. Everybody's Gone to the Rapture made me wonder which feeling is worse, which one is the bigger gut-punch of total, utter loss. But losing a friendship or breaking off a relationship means they will continue to exist without you. With people, it's harder.ĭeath removes people from the circles of the world. Leaving your iPhone on the train is terrible, money falling out of your pocket sucks, and unless other humans are as benevolent and selfless as we hope them to be, we'll never recover these things. Misplacing an object is inconvenient, troubling at best if the thing was of some sentimental value or important use to you. Uncover the traces of the vanished community discover fragments of events and memories to piece together the mystery of the apocalypse.įeaturing a beautiful, detailed open-world and a haunting soundtrack, Everybody’s Gone to the Rapture is non-linear storytelling at its best.Loss is a thing you cannot fix. Immerse yourself in a rich, deep adventure from award-winning developer The Chinese Room and investigate the last days of Yaughton Valley. And someone remains behind, to try and unravel the mystery. Above it all, the telescopes of the Observatory point out at dead stars and endless darkness. The televisions are tuned to vacant channels. Strange voices haunt the radio waves as uncollected washing hangs listlessly on the line. Down on Appleton’s farm, crops rustle untended. Toys lie forgotten in the playground, the wind blows quarantine leaflets around the silent churchyard. 06:37am 6th June 1984.ĭeep within the Shropshire countryside, the village of Yaughton stands empty.
